为什么要把INVITE消息单独处理? 因为INVITE是一个3次握手的过程,而其他所有的消息只需要两次握手;其过程类似与TCP/UDP。
|INVITE
|pass INV to TU
INVITE V send 100 if TU won't in 200ms
send response+-----------+
+--------| |--------+101-199 from TU
| | Proceeding| |send response
+------->| |<-------+
| | Transport Err.
| | Inform TU
| |--------------->+
+-----------+ |
300-699 from TU | |2xx from TU |
send response | |send response |
| +------------------>+
| |
INVITE V Timer G fires |
send response+-----------+ send response |
+--------| |--------+ |
| | Completed | | |
+------->| |<-------+ |
+-----------+ |
| | |
ACK | | |
- | +------------------>+
| Timer H fires |
V or Transport Err.|
+-----------+ Inform TU |
| | |
| Confirmed | |
| | |
+-----------+ |
| |
|Timer I fires |
|- |
| |
V |
+-----------+ |
| | |
| Terminated|<---------------+
| |
+-----------+
Figure 7: INVITE server transaction
进入“Confirmed”状态时,吸收额外的ACK消息,触发最后的响应,同时启动定时器I,value=T4(for UDP, zero seconds for TCP);定时器I fires,进入“Terminated”